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Creating 3D objects
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Create 3D objects
Set options
Add a custom bevel path
Rotate an object in three dimensions
Map artwork to a 3D object
Note: 3D tools are independent of the Perspective Grid tools and 3D objects are treated like any other object in perspective.
Create 3D objects
3D effects enable you to create three-dimensional (3D) objects from two-dimensional (2D) artwork. You can control the appearance of 3D objects
with lighting, shading, rotation, and other properties. You can also map artwork onto each surface of a 3D object.
There are two ways to create a 3D object: by extruding or revolving. In addition, you can also rotate a 2D or 3D object in three dimensions. To
apply or modify 3D effects for an existing 3D object, select the object and then double-click the effect in the Appearance panel.
Note: 3D objects may display anti-aliasing artifacts on screen, but these artifacts won’t print or appear in artwork optimized for the web.
For more information about working with 3D objects in Illustrator, see the 3D tutorials at www.adobe.com/go/learn_ai_tutorials_3d_en. For a video
on creating 3D objects, see www.adobe.com/go/vid0053.
See also
3D tutorials
Create a 3D object by extruding
Extruding extends a 2D object along the object’s z axis to add depth to the object. For example, if you extrude a 2D ellipse, it becomes a cylinder.
Note: The object’s axis always lies perpendicular to the object’s front surface and moves relative to the object if the object is rotated in the 3D
Options dialog box.
Extruding an object
1. Select the object.
2. Choose Effect > 3D > Extrude & Bevel.
3. Click More Options to view the complete list of options, or Fewer Options to hide the extra options.
4. Select Preview to preview the effect in the document window.
5. Specify options:
Position Sets how the object is rotated and the perspective from which you view it. (See Set 3D rotation position options.)
Extrude & Bevel Determines the object’s depth and the extent of any bevel added to or cut from it. (See Extrude & Bevel options.)
Surface Creates a wide variety of surfaces, from dull and unshaded matte surfaces to glossy and highlighted surfaces that look like plastic.
(See Surface shading options.)
Lighting Adds one or more lights, varies the light intensity, changes the object’s shading color, and moves lights around the object, for
dramatic effects. (See Lighting options.)
Map Maps artwork onto the surfaces of a 3D object. (See Map artwork to a 3D object.)
6. Click OK.
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