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15
GLOSSARY
HERO SPECIAL ABILITIES
THE CARDS
Andôkai the Tempestuous
We recommend playing Andôkai only after you become familiar with some
other Heroes.
When playing Andôkai, take the Spell cards in addition to the Hero board
and the gure during setup. Use the Spell cards to create your Magic deck:
Shufe the Spell cards and place them facedown next to your Hero board.
As an action during your turn, you can draw 1 spell and put it in your hand.
If you ever have more than 3 Spells in hand, you must immediately discard
down to 3 cards and return the discards facedown to the bottom of the Spell
deck. You can play spells at any time even during other heroes’ turns and
they don’t require taking an action. Discard played spells facedown to the
bottom of the Spell deck so that you can draw and cast them again later.
The Spell Book card counts as equipment. If you draw it, immediately place
it faceup in front of you. If you discard it as the result of a card, return it
facedown to the bottom of the Spell deck.
Balyndis Ironnger
Balyndis may re-roll all dice once after a Make a Craft Check action, even
after re-rolling a single die using the Dwarven Council box that allows you
to re-roll 1 die. After the second roll, the Dwarven Council box can be used
again.
Bavragor Hammerst
Bavragor can move through Perished Land without effect.
Boëndal Pinnhand
Boëndal may increase 1 die result of his choice by 1 point when using the
action Fight the Army of Evil. He may use his special ability before or after
using the Dwarven Council box that allows you to re-roll 1die, but only once
per action.
Boïndil “Ingrimmsch” Two Blades
Boïndil may re-roll all dice during a Fight the Army of Evil action once,
even after re-rolling a single die using the Dwarven Council box that allows
you to re-roll 1 die. After the second roll, the Dwarven Council box can be
used again.
The Fabulous Rodario
Rodario may increase 1 die result of his choice by 1 point when using any
Make an Attribute Check action. He may use his special ability before or
after using the Dwarven Council box that allows you to re-roll 1die, but only
once per action.
Gandogar Silverbeard
When using the action Fight the Army of Evil, Gandogar may ght troops in
his hex as well as any troops in adjacent hexes by allocating his successful
rolls into several hexes. All hexes directly adjacent to the hex with his Hero
count as adjacent.
Narmora
Narmora may only remove an additional troop from the hex in which her
Hero is standing. She can’t use her special ability when ghting troops on
a card.
Tungdil Goldhand
Tungdil may increase 1 die result of his choice by 1 point when using the
action Send Dispatches to the Dwarven Council. He may use his special
ability before or after using the Dwarven Council box that allows you to re-
roll 1die, but only once per action.
Xamtys II The Stubborn
Her special ability is used when Xamtys completes Adventure cards in
Books 1 & 5 and Saga cards in Books 2–4.
General Information for Cards
Some cards introduce new action choices. These will be available to you in
addition to the usual actions A-D.
Equipment Cards
Heroes can have any number of Equipment cards, but never 2 of the same
card. You may never transfer an Equipment card to another Hero
during the game. If all Heroes already have a copy of a newly drawn
Equipment card, return it facedown to the bottom of the Equipment deck
and draw a new card.
Scenario Cards
At any point during your turn, you may complete the quest for a faceup
Scenario card and then immediately discard it. New Scenario cards are not
revealed until the next players turn. Exception: If the quest on a Scenario
card is already fullled when it is revealed, it is immediately discarded, and
the next Scenario card is revealed.
Adventure Cards
Adventure cards can be completed during your turn. In order to complete
some Adventure cards, it is sufcient to simply enter their specied location
during the action Move on the Map. You don’t have to end your movement
there, unless the card requires you to perform a specic quest in that location
(such as making an Attribute check or meeting up with another Hero). If an
Adventure card requires that you travel from one gate or location to another
gate or location, the following rule applies: You may not perform any other
actions or complete any other Adventure card during this movement as you
must complete your travel rst.
Threat Cards
If you must place troops on a card, take them from their respective supply.
If there are not enough troops in the supply, rst apply any effect on the
card and then discard it. Then reveal a new card in its place. Once you have
defeated all of the troops on a card, the threat is averted, and the card is
discarded without any further effects.
English Translation: Ralph H Anderson
15


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