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TRIUMPH OF THE DWARVES: BOOK 5
Prepare yourself for a decisive battle. It is imperative that you win
your nal triumph over the Army of Evil!
This expansion is based on the rules for Book 1, but also takes
individual elements from the rules for Books 2–4. We recommend
playing all of the rst 4 books before taking on this challenge.
Changes for Setup
Setup all of the components for Book 1 as usual except for the Scenario
cards. The Scenario cards for Book 1 and the components for Books 2–4
will not be required.
Place the special Equipment cards from the expansion as an faceup deck
next to the normal Equipment deck. The 2 decks should not be mixed
together.
Now create the Scenario deck from the Scenario cards for Book 5: Sort
the Scenario cards by letter (A, B, C) and shufe the respective stacks.
Then randomly draw 1 level C and 1 level B Scenario card and place them
facedown with the level C card on the bottom. Then shufe the 8 level A
Scenario cards and place them facedown on top of the other 2 Scenario
cards. For an easier game, remove 1 or 2 level A cards from the game.
Return all unused Scenario cards back to the box without looking at them.
You won’t need them for this game. Place the Scenario deck facedown on
the left space of the small game board. Then turn the top card over and
place it faceup on top the deck. To win the game, you must play through
the entire Scenario deck and successfully complete the level C card at
the end.
The New Cards
The Scenario cards for Book 5
All level A Scenario cards have a direct effect on the difculty of
level B and C Scenario cards. The following 5 terms may appear on
the cards: Effect, Quest, Reward, Time, and Penalty.
Effect: Similar to the Threat cards in Books 2–4, Effects on these
cards apply as long as the card is faceup.
Quest: As usual, this is what the Heroes must do to complete the
Scenario card.
Reward (only on level A Scenario cards): When you have completed
a quest, you gain the specied special Equipment card. Decide which
Hero will take it.
Time (only on level A Scenario cards): Place a number of Scenario
markers on the card as required. At the start of each Hero’s turn (before
moving the Hero marker), remove 1 Scenario marker. The quest must
be completed before the end of the turn when the last Scenario marker
is removed. If not, you must immediately advance the Doom marker
3 spaces towards the Hero marker. If you complete the quest in time,
return the card back to the box and take the indicated reward. During
the game, place any unfullled level A Scenario cards facedown next
to the game board.
Penalty (only on level B & C Scenario cards): These cards will apply
negative effects for any unfullled level A Scenario cards.
If there isn’t a faceup Scenario card, a new one will only be revealed
on the next Hero’s turn (regardless of whether the Scenario card was
fullled or not).
Special Equipment Cards
The Special Equipment cards are treated like normal Equipment cards.
However, they only come into play through successfully completed
level A Scenario cards and therefore are kept in a separate deck. When
you reveal one of these level A Scenario cards, you can look for the
Special Equipment card and place it on top of its deck faceup so
everyone can read the benets it provides.
Once you have beaten the heroic game, you can increase the level
of difculty even further with the following small rule modication:
If there are 4 or more Army of Evil troops on a map hex, it immediately
turns into Perished Land.
VARIANT FOR EXPERT PLAYERS
Graphic Design: Jens Wiese
Realization: Klaus Ottmaier, Irina Siefert
Designers: Michael Palm & Lukas Zach
Illustration: Jarek Nocoń
CREDITS
Pegasus Spiele GmbH, Am Straßbach 3, 61169 Friedberg, Germany, under license from Markus Heitz www.mahet.de. © 2021 Pegasus Spiele GmbH. All
rights reserved. Based on the novels by Markus Heitz: The Dwarves, The War of the Dwarves, The Revenge of the Dwarves, The Fate of the Dwarves, The
Triumph of the Dwarves © 2003, 2004, 2005, 2008, 2015 by Markus Heitz, represented by: AVA international GmbH Author and Publishing Agency, Germany
www.ava international.de We want to thank our hard-working play testers who, with a lot of patience and good ideas, helped develop this game. We especially
thank Demian, Thilini, Babs, Arne, Philipp, Thomas, Sigrun & Christoph. We also want to thank Markus Heitz for his extensive and cordial cooperation. Thank
you, Mahet, for allowing us to playfully bring Girdlegard to life.
English Translation: Ralph H Anderson
Reprinting and publishing of game rules, game components or illustrations
without permission of Pegasus Spiele is prohibited.
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