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Action A: Recruit
Recruit workers who can help collect goods which are needed to build new settlements.
Spin the arrow on the recruitment wheel by icking it with your ngers. e space on which the arrow stops indicates
which 2 workers you receive. Collect these workers from the general supply and place them on two free worker spaces on
your player board.
Note: e arrow must rotate at least 360 degrees, otherwise you must spin again. If the arrow stops on the line dividing two
spaces, slide the arrow to the space aer this line.
en you can pay grain to advance the arrow, clockwise, one space. You can move the arrow up to 7 spaces. For each space
advanced this way, you must pay 1 grain to the general supply. en take the 2 workers indicated by the arrow from the
general supply and place them on two free worker spaces on your player board.
You can only do this once per turn. You are not required to pay grain to gain extra workers.
e player board only oers room for 8 workers. If you do not have enough room to place workers on your player board
you have to return the excess workers back to the general supply. ese may be workers you have just received, but you can
also remove workers from your board to make room for new workers.
If the arrow stops on a space with two white workers, the player can choose to receive any 2 workers from
the general supply. ese can be two workers of the same colour or two workers in dierent colours.
Example: A player spins the wheel and
takes a grey and an orange worker from
the supply. Aer that he pays two grain
to move the arrow two spaces and takes
two additional orange workers.
Action B: Work
Send your workers to dierent areas of the city to collect goods and/or money.
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Place 1-3 workers on an unoccupied space at the bank and receive the indicated
amount of coins. ese workers may have any colour.
You must place the exact depicted number of workers on a space.
If at the end of a players turn all spaces at the bank are occupied, all workers in these
spaces are returned to the general supply and these spaces will be available again
starting from the next turn.
Example: A player places a brown and a black
worker on a space at the bank. He takes 8 silver
from the supply and places it on his player board.
Bank
Place workers on an unoccupied space at the mine, the quarry, the grain elds or the farmlands and
pay money to receive goods.
Mine, quarry, grain eld and farmland
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