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Ulead COOL 3D 3.5
EnVector Module
New EnVector Module enables you to create objects that can be exported as vector-
based objects, in Macromedia Flash (*.SWF) files. These export files can be edited as
vector-based objects, and animated within Flash. This compatibility combines the
potential and capabilities of object creation through Ulead COOL 3D’s superior drawing
tools, with the progressiveness of universally accepted Flash animations.
Note:
Objects in the EnVector Module are pure vector objects, and cannot support textures or
backgrounds other than single colors. Any such properties will be lost when opening your objects in
EnVector.
EnVector has been designed with an almost identical interface to the main module for
consistency and ease of learning.
Note:
There can be only one object in each EnVector project, therefore features in the main module
that pertain to multiple objects, such as the Object Manager, EasyPalette’s Bevel function, and the
Grouped Object and Composition folders, are not available. Functions that insert objects are
disabled when there is already an object in the project.
EnVector can be run simultaneously with the main module of Ulead COOL 3D.
The file extension of working files saved in the main module is .C3D, while the file
extension of files saved in EnVector is .C3V. Both file types can be opened in either
module.
To export a Flash file:
1 Select File: Export To Macromedia Flash
(.SWF).
2 Input a name for the export file, then
select either:
Play only Exports a Flash file that cannot
be edited in Flash, but can be linked to a
Web page; or
Edit Exports a Flash file that can be edited
and animated in Flash.
3 Select whether the entire animation, a
single frame, or a range of frames is to be
exported in Duration.
4 After selecting whether to preview the
animation after saving, click Save.
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