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The Gameboard
The game board shows cities that are part of the Hanseatic League,
each with 1 to 4 trading posts (square or round in 4 colors).
Connecting the cities are trade routes with 2 to 4 connection
points. Certain abilities can be developed (as shown by pictograms
in a scroll) by creating a trade route next to each of 5 cities (Gro-
ningen, Stade, Lübeck, Göttingen and Halle). In addition, one city
(Coellen) provides the opportunity to win special prestige points,
and 2 cities with red banners (Stendal, Arnheim) are necessary to
complete the East-West Connection. Next to 3 trade routes on the
map, there are also 3 taverns (Taberna on the game board) where
the rst 3 (gold) bonus markers are placed at the beginning of
the game.
The game board also has a Prestige Point track for scoring and a
Completed Cities track (to mark cities that have had all of their trad-
ing posts lled with tradesmen).
The Player’s Writing Desk - Player Boards
Your writing desk is divided into several areas (see illustration on
the right side below):
The silver plate in the middle at the top of the desk is used to
store bonus markers that you must place at the end of your turn.
The 5 actions you have available are shown on the bottom in the
form of small pictograms.
The 5 ability spaces make up the largest part of your writing desk.
These abilities provide different action options that can also be
developed.
At the start of the game, you only have the lowest value of each
ability available – the leftmost empty space. To develop abilities,
you must complete trade routes for cities with the corresponding
pictogram.
The following 5 abilities are available (with their respective values
in brackets):
City Keys
(Prestige Points Network: 1, 2, 2, 3, 4): At the end of the game, each
trading post in your largest network earns you prestige points
corresponding to the highest number showing (for details see
section F Prestige Points for Network on page 7).
Actions [Actiones on your writing desk]
(2, 3, 3, 4, 4, 5): This ability determines how many actions you
have available each turn.
Privilege [Privilegium on your writing desk]
(primum/lowest - white, minus/low - orange, maius/high - pink,
maximum/highest - black):
Developing this ability will expose additional colors that indicate
which trading posts you can ll with your tradesmen. The trading
post values increase from white to black (Important in case of ties
– for details see Action E) Create 1 Trade Route on page 4).
Book of Knowledge [Liber Sophiae on your writing desk]
(2, 3, 4, 5): This value indicates the number of tradesmen you
can move with action D) Move your Tradesmen on the game board (for
details see page 4).
Bank
(3, 4, 7, C): This indicates how many of your tradesmen you can
hire from the general stock to transfer them to your personal sup-
ply for the action A) Income (for details see page 4). “C” comes from
the Latin cuncti and means “all. If you have uncovered the C, you
can use action A) to hire all of your tradesmen in the general stock
and transfer them to your personal supply.
Prestige Point trackCity with Special
Prestige Points
City with an Ability
Development
Taverns (the 3 start
bonus markers – gold –
are placed here)
Eastern Terminus
for the East-West
Connection
Western Terminus
for the East-West
Connection
Trade Route
Connection Point
City with
3 Trading Posts
Completed Cities track with the
Number of Players scroll next to it
2


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