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16 – Summary / Credits
/pegasusspieleglobal
SSummaryummary
 Ulrich Blum
John Kovalic,
Adam Levermore, Barry Slate
atelier198
 Stefan Stadler
Thygra Spiele
Ralph H. Anderson
Tim Huckelbery
The author would like to thank all the play testers
whose feedback helped develop Doodle Dungeon,
in particular: Robert Grosser, Alex Horst, Holger
Schmidt, Jens Merkl, Nicolas D. Lange, Daniel Greiner,
Daniel Gaca as well as various players from the Ali
Baba Game Club in Cologne. And thanks to my editor,
Stefan Stadler, and the entire Pegasus Games Team
for their amazing support and cooperation.
Setup:
Take a Dungeon sheet, Score sheet, Pencil, and Hero.

2 Dungeon Masters: 18 Cards
3 Dungeon Masters: 4 Cards
4 Dungeon Masters: 1 Card
Assign the Start Player Pencil Sharpener.
Phase A: Build Dungeon
14 Rounds, Reveal faceup each Round:
2 Dungeon Masters: 3 Cards
3 Dungeon Masters: 4 Cards
4 Dungeon Masters: 5 Cards
Choose 1 Card in clockwise order.
Install Elements according to the Build Rules.
Create your Action deck with your Cards.
Create a Discard Pile with the leftover Cards.
Pass on Start Player Pancil Sharpener at the end of
each round.
To Finish: Count your Treasures, note the Quantity.
Phase B: Draw HerO's Path
Pass your dungeon sheet to the player on your left.
Create a continuous path from the Entrance to the Exit
in the dungeon you received.
Return the dungeon sheet to the player on your right.
Phase C: Defend Dungeon
Place the Hero in the Entrance area.
Draw Cards based on your Cards in Hand level.
Carry out Turns in clockwise order:
1. Move the Hero on the Path.
2. Carry out Encounters and Play Dungeon Actions.
3. Play Hero Actions.

Phase ends once all Heroes are either dead or have
escaped.
Game End and Final Score
Treasures: Gain Points depending on level, but only if guarded by Monsters.
Monsters: Gain Points depending on type, but only if not crossed off.
Hero’s death: Gain 5 points if the Hero in your dungeon dies.
Heart symbols: Lose 1 point per the Hero has remaining if they escape.
© 2020 Pegasus Spiele GmbH.
All rights reserved.
Reprinting or publishing of the
rule book, game components,
or illustrations is prohibited
without prior permission.
Pegasus Spiele GmbH, Am Straßbach 3,
61169 Friedberg, Germany.
16


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