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11) The player who adds this tile to his estate may adjust
all die results being
used to place castles, mines or “knowledge” (dark green, grey or yellow tiles)
by +/- 1, just as if he had used a worker tile for them.
12) The player who adds this tile to his estate may adjust any die results being
used to take new six-sided tiles from the game board by +/- 1, just as if he had
used a worker tile for them.
13) The player who adds this tile to his estate receives one Silverling in addi-
tion to the usual 2 worker tiles each time he chooses the “Take worker tiles”
dice action.
Note: This tile has no effect when adding a boarding house.
14) The player who adds this tile to his estate receives
4 (instead of the usual
2) worker tiles each time he chooses the “Take worker tiles” dice action.
15) The player who adds this tile to his estate receives 3 victory points at the
end of the game for each goods
type that he has sold at least one goods tile of.
Unsold goods are
ignored. Note: Players may look at their sold goods tiles at any
time.
Example: Dario has sold the following goods tiles: 4x red, 3x violet, 3x pink
and 1x orange. He receives 4 types x 3 victory points = 12 VP.
16-23) The players who add these tiles (Nos. 16-23) to their estates receive 4
victory points at the end of the game for each corresponding building that has
been added to their estates.
Example: Benno has yellow tiles 17 (watchtowers) and 22 (banks) in his estate
at the end of the game, along with 2 watchtowers and 4 banks. He receives
(2 x 4) + (4 x 4) = 24 victory points for them.
24) The player who adds this tile to his estate receives 4 victory points at the
end of the game for each animal
type that has been added to his estate.
Example: Anna has 1 cow, 1 chicken and 3 sheep tiles at the end of the
game. She receives 3 types x 4 victory points = 12 VP.
25) The player who adds this tile to his estate receives 1 victory point at the
end of the game for each
sold goods tile. Unsold goods are ignored.
Should Dario have also owned this tile, then he would have received 11
VP for it (see example under tile 15 above).
26) The player who adds this tile to his estate receives 2 victory points at the
end of the game for each bonus tile he claimed, regardless whether they are
large or small.
11


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