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[
Learn To Play
]
Deckbuilding
e A Game of rones: e Card Game core set is
designed to be a complete game experience with
signicant replayability. After learning the basics of
the game, players may wish to explore building original
decks. e deckbuilding rules are presented here.
Why Build a Custom Deck?
Deckbuilding is a process by which a player may
customize his or her deck to challenge opponents with
original strategies and ideas. is allows a player to
experience the game in new ways; instead of adapting
his or her play to the strategy of a starter deck, each
player may construct a deck that functions as he or
she desires. Custom decks open up new layers of
possibility, and lead to games in which a player feels
more invested. When a player constructs an original
deck, that player doesn’t just participate in the game:
he or she actively shapes how it is played.
Custom Deckbuilding
e following are the deck customization rules for
sanctioned tournament play. Note that for more
customization options, players may want to obtain
additional copies of this core set and/or other
expansion sets containing new cards.
x A player must choose exactly 1 faction card.
x A player may choose 1 agenda card, or may choose
to not use an agenda.
x A players plot deck must contain exactly 7
cards. Up to one of the chosen plot cards may be
duplicated once (by title) within the plot deck. No
more than 1 copy of each of the other plot cards
may be in the plot deck.
x A players draw deck must contain a minimum of
60 cards, and can only contain up to 3 copies (by
title) of any given card.
x ere is no upper limit on a player’s deck size.
x Unless otherwise permitted by an ability (e.g. the
Banner agendas), each card in a players deck and
plot deck must be neutral or its aliation must
match the aliation of that player’s faction card.
Out-of-the-Box Decks
Two to four players sharing a single core set can enjoy
a full game experience without the need to build their
own decks by using pre-constructed “out-of-the-box
decks. ese decks are intended only for games played
out of a single core set, and ignore the loyalty rules
that are used for custom deckbuilding.
e Old Ways (Stark/ Greyjoy)
is deck includes:
e Stark faction card (203A)
All of the Stark cards (141-159)
All of the Greyjoy cards (65-83)
One copy each of the following neutral cards:
e Roseroad, e Kingsroad, Seal of the Hand,
Littlenger, Rattleshirt’s Raiders, Varys, and Milk
of the Poppy
e following plot cards: Summons, e Winds of
Winter, Supporting the Faith, Naval Superiority,
Rebuilding, Conscation, Calm Over Westeros
At the Wall (Nights Watch/ Baratheon)
is deck includes:
e Night’s Watch faction card (202A)
All of the Night’s Watch cards (122-140)
Loya lt y
Loyalty is a deckbuilding
restriction that limits which
cards can be used out-of-
faction. A card is loyal to its
faction if it has a scroll of
parchment below its shield.
A loyal cards aliation must
match the aliation of a
decks faction card in order
to be included in the deck.
Certain card abilities (such as
the Banner agenda cards in
this core set) permit players to use
non-loyal cards out-of-faction in a deck.
House Baratheon,
Loyal
House Baratheon,
Non-Loyal
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