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DOMINO 24 & 48 BEDIENUNGSANLEITUNG
www.adblighting.com
Bedienungsanleitung - Seite 3
Revision 1.2
10. ZEITEN ......................................................................................................................................... 34
10.1 ÜBERBLICK ......................................................................................................................... 34
10.1.1 EINBLENDZEIT (IN) .................................................................................................... 34
10.1.2 AUSBLENDZEIT (Out) ................................................................................................ 34
10.2 SUBMASTER ZEITEN ......................................................................................................... 34
10.2.1 Geschwindigkeitsrad ................................................................................................... 34
10.2.2 Submaster Time different than Submaster memory Time – Select function ............... 34
10.3 ZEITEN VON STIMMUNGEN. ............................................................................................. 35
10.4 ZEITEN VON CHASER ........................................................................................................ 35
10.5 MASTER FADEZEITEN ÜBERNEHMEN / GRAB ............................................................... 35
10.6 ZEITEN VON CUE LISTEN / SEQUENZLISTEN ................................................................ 35
11. CHASER ....................................................................................................................................... 36
11.1 ÜBERBLICK ......................................................................................................................... 36
11.2 CHASER TERMINOLOGIE .................................................................................................. 36
11.2.1 BOUNCE ..................................................................................................................... 36
11.2.2 SINGLE SHOT / EINMALIGER DURCHLAUF ............................................................ 36
11.2.3 CHASER CROSSFADE .............................................................................................. 36
11.3 CHASER SPEICHERN ........................................................................................................ 36
11.3.1 SCHRITTE LÖSCHEN ................................................................................................ 37
11.3.2 CHASER GESCHWINDIGKEIT .................................................................................. 37
11.3.3 CHASER CROSSFADE .............................................................................................. 37
11.3.4 CHASER FERTIGSTELLEN ....................................................................................... 37
11.4 CHASER BESCHRIFTEN .................................................................................................... 37
11.5 WIEDERGABE VON CHASERN ......................................................................................... 37
11.5.1 SUBMASTER .............................................................................................................. 37
11.6 CHASER INTENSITÄT ........................................................................................................ 38
11.7 STEUERUNG VON CHASERN ........................................................................................... 38
11.7.1 CHASER SCHRITTWEISE WIEDERGEBEN ............................................................. 38
11.7.2 SINGLE SHOT / EINMALIGER DURCHLAUF ............................................................ 38
11.7.3 STEUERUNG DER GLOBALGESCHWINDIGKEIT ................................................... 39
11.8 CHASER EDITIEREN / BEARBEITEN ................................................................................ 40
11.8.1 SCHRITTE HINZUFÜGEN .......................................................................................... 40
11.8.2 SCHRITTE LÖSCHEN ................................................................................................ 40
11.8.3 SCHRITTE BEARBEITEN ........................................................................................... 41
11.8.4 CHASER BESCHRIFTUNG EDITIEREN .................................................................... 41
11.9 CHASER KOPIEREN ........................................................................................................... 41
11.10 CHASER LÖSCHEN ....................................................................................................... 41
12. GRABMASTER ............................................................................................................................ 42
12.1 ÜBERBLICK ......................................................................................................................... 42
12.2 GRAB ALS GRABMASTER ................................................................................................ 42
12.3 TYPISCHE ANWENDUNGEN DES GRABMASTERS ........................................................ 42
12.4 GRAB ALS SUBMASTER MEMORY MASTER ................................................................. 42
12.5 GRAB ALS MASTER FÜR CHASER ................................................................................... 42
12.6 SPEICHERN EINES CHASERS IM GRABMASTER .......................................................... 43
12.7 GRAB ALS SUBMASTER MEMORY .................................................................................. 43
12.7.1 Kopieren einer Cue List / Sequenzliste in den Grabmaster ........................................ 43
12.7.2 Kopieren des Grabmasters ......................................................................................... 43
13. CUE LIST / SEQUENZLISTE ....................................................................................................... 44
13.1 ÜBERBLICK ......................................................................................................................... 44
13.2 SPEICHERN EINER CUE LIST / SEQUENZLISTE ........................................................... 44
13.2.1 SCHRITTE LÖSCHEN ................................................................................................ 44
13.2.2 FADE UND LINK ZEITEN ........................................................................................... 45
13.3 BESCHRIFTEN EINER CUE LIST / SEQUENZLISTE ....................................................... 45
13.3.1 BESCHRIFTEN VON SCHRITTEN EINER CUE LIST / SEQUENZLISTE ............... 45
13.4 WIEDERGABE EINER CUE LIST / SEQUENZLISTE ........................................................ 45
13.4.1 Wiedergabe der Stimmungsliste ................................................................................. 45
13.4.2 INTENSITÄTEN VON CUE LISTEN / SEQUENZLISTEN ......................................... 45
13.4.3 CUE LISTEN / SEQUENZLISTEN MONITOR ............................................................ 46
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