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DOMINO 24 & 48 BEDIENUNGSANLEITUNG
www.adblighting.com
Bedienungsanleitung - Seite 2
Revision 1.2
5.4.3 Beschleunigen und Verlangsamen .................................................................................. 20
6. MEMORIES ODER STIMMUNGEN ............................................................................................. 21
6.1 ÜBERSICHT ........................................................................................................................ 21
6.2 SPEICHERN VON MEMORIES ODER STIMMUNGEN ..................................................... 21
6.2.1 NUMMERIERUNG VON MEMORIES/STIMMUNGEN (UND PUNKTSTIMMUNGEN) .. 21
6.3 FADE UND LINK ZEITEN .................................................................................................... 21
6.3.1 LINK ZEITEN ................................................................................................................... 21
6.4 BESCHRIFTEN VON MEMORIES ODER STIMMUNGEN ................................................. 22
6.5 EDITIEREN VON MEMORIES / STIMMUNGEN ................................................................. 22
6.5.1 KREISINTENSITÄTEN .................................................................................................... 22
6.5.2 FADEZEITEN / ÜBERBLENDZEITEN ............................................................................ 23
6.6 LÖSCHEN VON MEMORIES / STIMMUNGEN ................................................................... 23
6.7 LÖSCHEN DER MEMORY LISTE (DELETE) ..................................................................... 23
6.8 KOPIEREN ........................................................................................................................... 23
6.8.1 EINER STIMMUNG / MEMORY IN EIN Submaster Memory .......................................... 23
6.8.2 EINES SUBMASTER MEMORIES IN EINE STIMMUNG ............................................... 23
7. CROSSFADE VON STIMMUNGEN / MEMORIES ...................................................................... 24
7.1 ÜBERSICHT ........................................................................................................................ 24
7.1.1 MODus auswahl............................................................................................................... 24
7.2 ZUORNUNG DES X-FADE .................................................................................................. 24
7.2.1 bearbeiten von memories / stimmungen im preset .......................................................... 24
7.3 X-FADE VIDEO .................................................................................................................... 24
7.4 X-FADE MODI ...................................................................................................................... 24
7.4.1 Nicht-sequentielle wiedergabe ......................................................................................... 24
7.4.2 Sequentielle wiedergabe ................................................................................................. 24
7.5 MANUELLE ÜBERBLENDUNGEN IM PLAYBACK ............................................................ 25
7.5.1 eine manuelle überblendung automatisch fortsetzen ...................................................... 25
7.6 AUTOMATISIERTE ÜBERBLENDUNGEN IM PLAYBACK ................................................ 25
7.6.1 eine automatisierte überblendung manuell fortsetzen ..................................................... 26
7.6.2 veränderung der geschwindigkeit einer automatischen überblendung ........................... 26
7.7 STAGE ODER PRESET ...................................................................................................... 26
7.7.1 kreisintensitäten ............................................................................................................... 26
7.7.2 überblendzeiten ............................................................................................................... 27
7.8 KOPIEREN VON / ZU STAGE ODER PRESET .................................................................. 27
7.9 LÖSCHEN VON STAGE ODER PRESET ........................................................................... 27
8. SUBMASTER ............................................................................................................................... 28
8.1 ÜBERBLICK ......................................................................................................................... 28
8.2 BANK B SUBMASTER ......................................................................................................... 28
8.2.1 wiedergabe der Bank B Submaster ................................................................................. 28
8.2.2 Modus/Bank B FREEZE .................................................................................................. 28
8.2.3 speichern der Bank B Submaster .................................................................................... 29
8.2.4 anwahl der Bank B Submaster ........................................................................................ 29
8.2.5 Editieren der Bank B Submaster ..................................................................................... 29
9. SUBMASTER MEMORY .............................................................................................................. 30
9.1 ÜBERBLICK ......................................................................................................................... 30
9.2 SPEICHERN VON SUBMASTER MEMORIES ................................................................... 30
9.2.1 anwahl von Bank B .......................................................................................................... 30
9.2.2 BESCHRIFTEN VON SUBMASTER MEMORIES .......................................................... 30
9.3 WIEDERGABE VON SUBMASTER MEMORIES IN SUBMASTERN ................................. 31
9.3.1 STEUERUNG VON submaster memorIES in submasterN ............................................ 31
9.3.2 FADEZEITEN / ÜBERBLENDZEITEN ............................................................................ 31
9.3.3 EditiEREN IM submaster ................................................................................................. 31
9.3.4 KREISINTENSITÄTEN .................................................................................................... 32
9.3.5 Fadezeiten / Überblendzeiten .......................................................................................... 32
9.3.6 EDITIEREN VON SUBMASTER MEMORY BESCHRIFTUNGEN ................................. 32
9.4 KOPIEREN VON SUBMASTER MEMORIES ...................................................................... 32
9.5 LÖSCHEN VON SUBMASTER MEMORIES ....................................................................... 33
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