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Contents
A board game pad, 100 cards (60 question cards, 40 activity cards),
a die, a pen and a sandtimer.
The Object
The game can be played in two teams or with at least two players.
The object of the game is to win as many cards as possible, by an-
swering questions about Good Manners and performing tasks from
the activity cards. Each card is worth 1 point.
Good Manners is not about right or wrong answers. Rather, it’s
about common knowledge. Think of Good Manners as a party game
where you may learn quite a lot about old traditions and style.
There may be answers you don’t agree with, as style is largely about
individual preferences and taste, but the questions and answers are
based on practice, custom and advice from style experts.
Setting up
Tear a game sheet out of the pad and place it in the middle of the
table. Organise the cards into two piles, one for question cards and
one for activity cards (remember to thoroughly shufe the activity
cards) and place them face down on the table.
The Course of the Game
The teams / players throw the die each at their turn, which moves
clockwise, and tick boxes on the game board. The starting space is
the white space with a handshake. (It is also the nish space). The
oldest player starts. The boxes you tick determine what happens
next.
Question Cards
When you land in a white box, an opposing player picks up the top
card from the pile of question cards and reads out the question
along with the answer alternatives in the colour that the frame in the
box indicates (see coloured dots on the card).
15+ 30+2+
Good
Manners
The Little Game of
1


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