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END OF THE GAME
e rst player to collect 5 Rubies (in a 2-player game: 6 Rubies) triggers the end of the game. When this
happens, complete the current round. en each player may use his leover Bonus cards that provide goods or
money. is may matter for the tie-breaker.
e player with the most Rubies wins.
Ties are broken in the following order:
most leover Lira
most leover goods on the Wheelbarrow
most leover Bonus cards
If these have not resolved the tie, there are multiple winners.
VARIATIONS FOR PLACE TILE LAYOUTS
Short paths (sorted by the blue numbers)
Use this layout when learning the game or when you wish to
play a shorter game.
e distances between Places that work well together are
small, which makes the game easier to play.

Long paths (sorted by the green numbers)
is layout is designed for experienced players: Places that
work well together are far apart from each other, which forces
you to plan ahead more carefully when placing your Assis-
tants.

In order (sorted by the big numbers)
is layout is also more challenging: similar Places are
grouped together.

Random layout
is layout oers a lot of variety: shue the Place tiles and
lay them out in a 4x4 grid. e challenge is to nd out which
paths are the most ecient in the given layout, which is dif-
ferent from play to play.
Please note: even with a random layout, it is recommended
that you use the following restrictions:
e Fountain 7 has to be on one of the 4 Places in the
middle of the grid.
e Black Market 8 and the Tea House 9 should have a
distance from each other of at least 3 Places.
Example: e yellow
player has collected his
5th Ruby. e game ends
aer the current round is
completed.
VARIANT (FOR 2-4 PLAYERS)
If you have already played Istanbul a few
times, we recommend you try out this more
tactical variant:
During setup, replace the bottommost As-
sistant of your stack with an Assistant of a
neutral color (we recommend you use white
as the neutral color, see g. below).
If your Merchant ends his movement at a
Place with a neutral Assistant, he may pick
him up as if this were one of your Assis-
tants.
If there are both a neutral and one of your
Assistants at the Target Place, you may
decide which Assistant to pick up in order
to carry out the action.
You are allowed to have more than one
neutral Assistant under your Merchant.
At the Fountain 7, you can only get your
own Assistants back.
CREDITS
e publisher and the designer would like to thank all play-testers and proof-readers for their valuable feedback.
Designer: Rüdiger Dorn
Illustrations: Andreas Resch
Graphic Design: Andreas Resch,
Hans-Georg Schneider
Realization: Ralph Bruhn
English Translation: Grzegorz Kobiela
Copyright © 2014 Pegasus Spiele GmbH
Straßheimer Str. 2
61169 Friedberg
www.pegasus.de
All rights reserved. Reprinting or publishing of the rule book, game components or illustrations is
prohibited without prior permission.
8


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