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If a player owns all the sites of any color group,
the rent is doubled on unimproved sites in that group.
TITLE DEED
CHRONICLES
OF NARNIA
RENT b26
With 1 Cottage a130
With 2 Cottages a390
With 3 Cottages a900
With 4 Cottages a1100
With CASTLE a1275
Mortgage Value $150
Houses cost a200 each
Hotels, a200 each
plus 4 Cottages
© 2008 Disney. Game: © 1935, 2009 Hasbro.
010919643000 Aa MONOPOLY Disney Edition Instructions (USA)
010919643000 Aa MONOPOLY Disney Edition Instructions (USA)
PLAYING
1. Roll both dice, the highest roller starts.
Play continues clockwise.
2. On your turn, roll the dice and move that
number of squares clockwise around the
board. Two or more movers may rest
on the same space at the same time.
According to the space you land on either:
u Buy the property for the asking price
(if it isn’t owned by another player).
See page 5.
u Get the banker to arrange an auction
on the property (if you don’t want to
buy it).
See page 5.
u Pay rent (if the property is owned by
another player).
See page 5.
u Pay taxes
u Draw a Show Time or Magic
Moments card.
See page 7.
u Go to jail.
See page 7.
3. Once you own a color group, build
cottages or castles on those sites.
4. If you run out of money, mortgage or sell
property to pay off your creditors. If you
cannot raise enough money to pay rent,
tax or a bill, you are declared bankrupt
and are out of the game.
5. No player may borrow money from, or
lend money to, another player. However,
a player may choose to accept any of
your property instead of money that is
owed to them.
6. If you roll a double, take your turn as
normal and roll again. Roll three doubles
in one turn and you go to jail!
7. Continue until only one player is left in
the game. This player is the winner!
HERE’S HOW TO PLAY!
THE BANKER
Choose one player to be the banker. If there are more than five players, the banker may
choose to take on this role only. The banker is in charge of:
The money Title Deed cards Cottages and Castles Auctions
TINKER BELL (Special Disney Rules)
1. Set up MONOPOLY Disney as normal
but place Tinker Bell on the GO space.
2. If anyone rolls a double, also move
Tinker Bell forward a space, skipping
over any tax, Show Time, Magic
Moments, jail or free parking spaces.
3. If you land on an owned property
with Tinker
Bell on it, the
bank pays the
rent for you!
4. If you land on an
unowned property
with Tinker Bell on it,
you get the property
for free!
4


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