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END OF THE GAME
The player who is first to move all of their own animals
to their corresponding meadows, wins the game!
Horse meadow
Goat meadow
Pig meadow
Chicken
meadow
Cow meadow
DIFFICULTY VARIANTS
Would you like to make the game
EASIER, then play it as follows:
All rules still apply, but the fences
are not part of the game. If one of
the players rolls a , that player
can roll again.
Would you like to make the game
HARDER, then that is also possible:
All rules still apply, but two rules
are slightly different:
If you roll 1, 2 or 3 with the dice,
do not move one animal, but move
all of your animals from a meadow
of your choice and take the steps
you rolled with all of them at the
same time.
You must take the amount of steps
that you have rolled. You still
cannot take fewer steps, but now
you can no longer take no steps at
all either. You will have to move.
Would you like to play the game with a winner, but also
keep the tension of the slow fall of night?
Then play it as follows:
Use the rules of the competitive variant (playing against
each other). The following rules apply:
In the starting setup, also place the farmer in the farm.
For 5 players: place the farmer in the middle of the
farm. For 4 players: place the farmer on the 1. For 3
players: place the farmer on the 2. For 2 players: place
the farmer on the 3.
• If you roll a moon, move the farmer one step forward.
END OF THE GAME
If your animals are back in their own meadows before the
farmer reaches the moon, you have won!
But if the farmer reaches the moon before one of the
players has returned all of their own animals to their
meadows, then the day has passed and nobody wins.
COOPERATE
AND
COMPETE?
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