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10
DIVER
TILES
At the start of the game, each diver has one basic skill. During the game, you can upgrade your divers’ equipment by ipping
your Diver tiles to their Upgraded side. The Upgraded side of each Diver tile represents the diver in upgraded diving gear and an
improved version of the diver’s basic effect.
Note:
• Each time you use the effect of Sponsor tile #4 to ip a diver to its Upgraded side, gain 1 Prestige point.
• The Basic side of each Diver tile also shows the bonus of the Upgraded side (see icon in the bottom-right corner).
EXPERTS
METALPLANTFUELTECH
BASIC SIDE
UPGRADED
SIDE
BASIC
SIDE
UPGRADED
SIDE
TRADER
These four divers allow you to nd resources matching
their own specialty: metal (blue), plant (green), fuel
(black), or tech (white).
Basic Side
When activated, take 1 resource matching the expert’s
color from the supply and place it on a resource
space of the Expert’s current level. Each level has a
limited number of resource spaces. If all the spaces
are full, you must rst free some spaces before you
can place resources on that level (for example, by
selling a resource to the Store with the Trader).
Upgraded Side
In addition to nding resources of one color, upgraded
Experts have the following bonuses:
The Metal Expert allows you to gain 1 neutral X
Key token.
The Plant Expert allows you to gain 1 Credit.
The Fuel Expert allows you to gain 1 Battery
token.
The Tech Expert allows you to return a Key
token or X Key token (only one of your color, not
a neutral one) from your Hacker track to your
player board. Flip that token and place it back on
the corresponding space of your player board.
If needed, shift the other Key tokens to the left to
ll the gap left on the Hacker track.
Note: Taking a resource and/or gaining a bonus is always
optional.
When selling a resource, take 1 resource from among those available at the Trader’s current level.
Place that resource on the Store, on the topmost free space of the column matching that resource’s
color. If there are no free spaces in that column, you cannot sell that resource. Then, gain Credits or
Prestige points equal to the number shown next to the row on which you just placed your resource
(the number of Credits is shown on the left and the number of Prestige Points is shown on the right).
Note: Only the top row of the Store allows you to gain Prestige points.
When buying a resource, take 1 resource from the Store and place it on a free resource space at the
Trader’s current level. Then, spend a number of Credits to pay for the resource’s cost. The resource’s
cost is equal to the number shown next to the row on which it was taken from. You can spend only
Credits to buy a resource. If there are no resources in the Store or if there are no free resource spaces
at that level, you cannot buy a resource.
Upgraded Side
The upgraded Trader allows you to:
gain 1 additional Credit or 1 additional Prestige point each time you sell a resource.
spend 1 fewer Credit each time you buy a resource.
Note: Either gain 1 additional Credit or Prestige point. You still cannot gain both when activating the Trader. From
now on, all rows of the Store allow you to gain Prestige points.
The Trader allows you to interact with the
Store.
Basic Side
When activated, you can either sell 1 resource
to the Store or buy 1 resource from the Store.
Whether you are selling or buying a resource,
you must refer to the Store to determine the
price of the resource you want to sell or buy.
10


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