476712
2
Zoom out
Zoom in
Previous page
1/2
Next page
Shuf e the rescue cards and place them, with their pictures
facing down, in a circle around the spinner base. The youngest
player begins by spinning Fireman Sam as hard as he can.
Giving Fireman Sam a gentle push is not allowed! Wait until
Fireman Sam comes to a full stop. If he stops by your marker,
listen carefully to what is said. (If he stops in between two
markers, he is talking to the person whose marker he has just
passed).:
1. “Okay, let’s get busy! (followed by one ring)
Turn over one of the rescue cards. Call out the hero’s name.
Is it your hero? Then you get to keep the card. Is it another
player’s hero? Then show the card to the other players and
put it back in the circle.
2. Okay, let’s get busy! (followed by two rings)
You’re lucky! The other heroes will help you search and
you may now look at two rescue cards. Call out the hero’s
name each time you turn over one of the cards. Is your hero
on either of the cards? Then you get to keep that card. If
it’s another player’s hero, then show the card to the other
players and put it back in the circle face down.
3. Quick Sam, get me out of here!”
Oh no, Norman is in trouble! Now you have to give back
one of your rescue cards. Close your eyes while the other
players put it face down amongst the cards that are in the
circle. They must not tell you where they have put it!
WHO WINS!
The rst player to collect all their 5 hero cards wins! If your hero
marker shows Tom, and you have 5 different Tom rescue cards,
you are the winner!
CONTENTS
1 Fireman Sam gure
1 Electronic spinner
1 Spinner base
20 Rescue cards (5x Fireman Sam, 5x Tom, 5x Penny, 5x Elvis)
4 Hero markers
THE OBJECT OF THE GAME
Be the rst player to collect all ve rescue cards that belong to
your hero. Are you Tom? Then collect all 5 cards that Tom needs
for his rescue mission.
BEFORE YOU PLAY
Unscrew the lid on the top of the spinner and place two fully
charged AAA (LR03) batteries inside the spinner. Close the lid
and place the Fireman Sam gurine on it. Position the spinner
base on a at surface like a table. Put Fireman Sam - with the
electronic spinner - inside the base. Turn on the spinner by
icking the switch to it’s “ON” position.
After use, always turn off the spinner by icking the switch back
to its “OFF” position to save battery power. While turning off
Fireman Sam will say “A good reman is never off duty!”
THE GAME BEGINS
The youngest player begins by taking one of the hero markers,
followed by the player to his left. You may choose any hero you
like. Slide your marker into one of the slots on the spinner base
in front of you.
Note: When playing with 4 players, place you marker in a
red slot . When there are 3 players, place your marker in a
yellow slot, and when playing with 2 players, use the red
slots, but place the markers opposite each other, leaving
one red slot empty on either side.
17560_FS_Rescue_Game_Rules.indd 2-317560_FS_Rescue_Game_Rules.indd 2-3 16-03-11 11:3916-03-11 11:39
2


Need help? Post your question in this forum.

Forumrules


Report abuse

Libble takes abuse of its services very seriously. We're committed to dealing with such abuse according to the laws in your country of residence. When you submit a report, we'll investigate it and take the appropriate action. We'll get back to you only if we require additional details or have more information to share.

Product:

For example, Anti-Semitic content, racist content, or material that could result in a violent physical act.

For example, a credit card number, a personal identification number, or an unlisted home address. Note that email addresses and full names are not considered private information.

Forumrules

To achieve meaningful questions, we apply the following rules:

Register

Register getting emails for Jumbo Fireman Sam Reddingsteam at:


You will receive an email to register for one or both of the options.


Get your user manual by e-mail

Enter your email address to receive the manual of Jumbo Fireman Sam Reddingsteam in the language / languages: English as an attachment in your email.

The manual is 4,17 mb in size.

 

You will receive the manual in your email within minutes. If you have not received an email, then probably have entered the wrong email address or your mailbox is too full. In addition, it may be that your ISP may have a maximum size for emails to receive.

The manual is sent by email. Check your email

If you have not received an email with the manual within fifteen minutes, it may be that you have a entered a wrong email address or that your ISP has set a maximum size to receive email that is smaller than the size of the manual.

The email address you have provided is not correct.

Please check the email address and correct it.

Your question is posted on this page

Would you like to receive an email when new answers and questions are posted? Please enter your email address.



Info