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Appendix III: Power and Q.I.C. Action Spaces
Action spaces on the research board are available to all players, but each of these actions can be taken only once per round.
To take one of these actions, you must spend the amount of power or Q.I.C. shown above the action.
1
Actions: Gain two or three knowledge, two ore, seven credits,
and two power tokens
When you take this action, immediately gain the resources
shown.
2
Actions: Take one or two free terraforming steps
When you take this action, immediately take a “Build a Mine”
action. You get the shown number of free terraforming steps
to make a planet habitable. If you take the two-step action, but
need only one step, the second step is lost. You can pay ore for
additional terraforming steps, but you cannot combine this action
with another action.
3
Actions: Gain a tech tile
When you take this action, immediately gain a tech tile of
your choice (standard or advanced), advancing in a research area
as normal (see Gaining a Tech Tile on page 13).
4
Action: Score a federation token again
When you take this action, immediately gain all resources and
VP shown on one of your federation tokens (i.e., you gain the
VP and resources of one of your federation tokens an additional
time). You do not gain a new federation token, and you do not
ip one of your federation tokens back to its green side. This
means that you can neither get another advanced tech tile nor
advance to another level 5 in any research area with the same
federation token. If you do not have a federation token, you
cannot take this action.
5
Action: Gain VP for planet types
When you take this action, immediately gain 3 VP and 1
additional VP for each different planet type you have colonized
(you do not gain VP for Gaiaformers on Gaia or Transdim
Planets). Gaia Planets and the Lost Planet counts as their own
planet types.
Appendix IV: Round Boosters
There are ten different round boosters in the game. Each booster grants you additional income, and some
boosters have additional effects. Round boosters are only in effect while you have that booster.
1
During the income phase, gain one ore and one knowledge.
2
During the income phase, gain two credits and one Q.I.C.
3
During the income phase,
gain two power tokens and one
ore.
4
During the income phase, gain two credits. As a special
action, you may take a “Build a Mine” action with one
free terraforming step. You can pay ore for additional
terraforming steps, but you cannot combine this action with
another action.
5
During the income phase, charge two power. As a special
action, you can take a “Build a Mine” action or “Start a
Gaia Project” with your basic range increased by three. The
normal rules for the actions apply. This action cannot be
combined with another action.
6
During the income phase, gain one ore. When you return
this round booster by taking the “Pass” action, gain 1 VP for
each of your mines on the board (including the Lost Planet).
7
During the income phase, gain one knowledge. When you
return this round booster by taking the “Pass” action, gain 3
VP for each of your research labs on the board.
8
During the income phase, gain one ore. When you return
this round booster by taking the “Pass” action, gain 2 VP for
each of your trading stations on the board.
9
During the income phase, charge four power. When you
return this round booster by taking the “Pass” action, gain
4 VP for each of your planetary institutes and academies on
the board.
10
During the income phase, gain four credits. When you return
this round booster by taking the “Pass” action, gain 1 VP for
each Gaia Planet you have colonized (you do not gain VP for
Gaiaformers on Gaia or Transdim Planets).
1 2 1 1 1 32 41 5
1 4 82 5 93 76 10
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