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© 2016 Hans im Glück Verlags-GmbH
© 2016 F2Z Entertainment Inc.
31 rue de la Coopérative
Rigaud QC J0P 1P0
Canada
www.zmangames.com
info@zmangames.com
Helmut Ohley dedicates this game to his wife and best friend, Tata.
Rules editing: Gregor Abraham, Gunter Frey, Willi Weber, Hanna & Alex Wei.
Z-Man Games wish to thank Patrick Korner for the English translation and Mike Young.
For the many playtesting sessions, the author
and publisher would like to thank Gregor and
Nadja Abraham, Holger Frommer, Klaus Knechtskern,
Lonny Orgler, Pablo Petras, Michael Rainer, Patrick Ruf,
Thomas Ruh, Karen und Leo Seyfarth, Karl-Heinz Schmiel,
Christof Tisch, Nicole Weinberger, and as usual special
thanks to Dieter Hornung.
At the end of the game, your finished trains might look something like this:
We don’t want to scare
you, should you not
manage to accomplish
quite this much during
your first game. We just
want to give you a sense
of what can potentially
be accomplished – or
perhaps even more.
The Box Insert – How to use itThe Box Insert – How to use it
8.
This well is for the
Start Player tile and
the Start Player figure.
Here you’ll find a guide on how best to use the box insert. It’s easiest to do this after every game. Doing so before the
first game helps you understand the rules and learn what the different components are called.
1.
The sorting strip which
goes here helps you sort
out the cards.
2.
Each module has its own
well. Two module wells
remain empty for now.
5.
Sort the different
Railroad Car
cards (0/1, 2/4, 7/12)
and put them into these
3 wells.
4.
The remaining
card wells are
for the base cards (marked with
an X). These are sorted into
green (1), blue (2), and red (3).
7.
The Locomotive
tiles and the
Constantinople tile go here.
9.
The Evidence
tokens and
the Whodunit cards
go here.
10.
This well is for the wooden pieces.
We recommend separating out each
player’s starting components (4 Mail Car cards,
3 conductors, 1 locomotive, 1 coin, and 2 0-value
railroad cars) into separate bags after each game.
3.
The Game End cards
go here.
6.
The coins go
here.
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