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KANGA
These orcs know nothing of
proper marauding!
One of the rare Bruentte Elves of the
southern Daylight Forests, Kanga’s clan has
long claimed shared blood with the Burn-It
Orcs from ancient days. And it makes sense,
naturally, because how else might one ex-
plain their dark hair? The Brunette Elves
tend towards ery tempers, and Kanga is
no exception. Where other elves are con-
tent to dance and sing, Kanga prefers a
good day of marauding. With the aid of her
griffon companion, Kanga has marauded
many a dungeon in her time, and now she’s
set her sights on Arcadia. In battle, Kanga’s
companions learn very quickly to keep her
aimed squarely at the enemy.
JØHAN
“It’s all in the wrist.
Johan and his brothers made everything a
competition. School, work, girls, and espe-
cially swordplay. Not a one of them didn’t
dream of joining the Sunguard. In fact,
they all got so good at ghting each oth-
er, they developed whole new strategies
and tactics never before considered at the
Academy. Johan had the singular distinc-
tion of defeating his admissions ofcer in
single combat, something no other aspirant
had ever done. No one on faculty had ever
considered that a sword could function like
a boomerang. Now a full Knight Errant,
Johan was questing abroad when eternal
night descended. He has returned, more
determined than ever, to conquer Arcadia
and rebuild the Sunguard.
MAYA
The secret to my power? Yoga. And
rage. More rage than yoga. In fact,
I’m just gonna go with rage.”
From the time she was a tiny baby, Maya
was a prodigy in the art of ice magic. In
fact, when her mountain village suffered a
particularly brutal winter with snow piling
higher than anyone had seen it, a fearful
baby Maya instinctively created a series of
ice chutes that let the villagers escape the
imminent avalanche. As she grew, it became
clear that moments of emotional outburst
were the source of her amazing talents.
It let her drop her barriers and channel
more magic than anyone else of her age.
As a young woman, she entered Arcadia
University and has studied under all the
greats, including Professor Hobsbawm. With
Arcadia taken and monsters residing in her
house (HER HOUSE!!), Maya doesn’t have
to search far for the ire to fuel her spells.
SCARLET
“I steal from the rich and give to
the poor. Then steal it all over
again. Because why make things
easy?
How exactly Scarlet manages to maintain
several Guild memberships, a ten-thou-
sand gold bounty, AND never get caught
is a complete mystery. Yet, manage it she
does, and is in ne standing with even the
Sunguard. They’d lock her up on-sight,
if she wasn’t so damned sneaky. She even
considered turning herself in once, just to
collect the bounty. But she never could
gure how she’d steal it from herself, which
is really the only hitch in the plan. A mas-
ter of deception, the blade, and stealth,
Scarlet is a valuable addition to any quest…
so long as no one was expecting any loot.
It’s always inexplicably missing by the time
her companions arrive.
SETH
“Psst. Hey, buddy. Wanna buy a
wand?”
Seth was admitted to Arcadia University
on a scholarship, and was expelled three
days later, just to set the record for shortest
attendance. An inveterate showoff, Seth
was unhappy with the plodding pace at
the University, and gured he could sim-
ply learn it all on his own. But books are
expensive, and arcane knowledge rare. To
fund his thirst for learning, Seth picked up
the articing trade, and sells his wands and
scrolls to anyone with the necessary coin.
Once he qualied for Guild memberships,
he took his wares on the road, questing
and peddling. Now with Arcadia fallen, he
is determined to return and be the rst to
liberate the University (or rather liberate its
Library of its excess grimoires.)
SPIKE
“Helmet hair?? Is that ‘sposed ta
be a joke, laddie??
Being Being born with a mohawk wasn’t
easy for Spike (to say nothing of his poor
mother), but his legendary follicles of steel
became a point of pride for his dwarven
family, and heralded the potential for so
much more. Sure enough, at age thirteen
when all dwarves awake with their full
beards, his was truly one-in-a-generation.
He was... a Dragonbeard! One of the fa-
bled heroes of old that served as barber to
the ancient dragons. But, alas, humankind
doesn’t hold the same traditions as Dwarves
about their quasi-religious gures. The con-
stant nettling and mockery has set him a bit
on edge, though his inner rage is a source of
great retributive strength.
WISP
..”
Once a thief in a land where ‘singing oors’
became popular among the gentry, Wisp
made a name for himself by moving silently
where such a thing should not have been
possible. Unfortunately, this only drew at-
tention to himself, which is really the last
thing any thief wants. Beleaguered by his
celebrity status, and surrounded by ador-
ing fans, Wisp found it impossible to lead a
proper life of crime in his home city of Favry.
He spent most of his considerable fortune
journeying far across the sea to distant
Arcadia and made his home in the fabled
Evershadow district and learned its streets
like few others. Now that Arcadia has fallen,
his skills will be needed once more.
ZAZU
“’Feel my inner calm’ they said
‘Master your emotions’ they
said. Grrrrrr!!
As a young child, Zazu had rage issues. Which
is to say he raged at any issue. Bedtime.
Dinnertime. Lunchtime. Afternoons.
Mornings. Zazu could even rage while
asleep. His desperate parents had little
choice but to cloister him with the Zen
Monks of Tranquil Glade in the hopes that
they could teach him a peace that he’d
never known in life. Zazu and the monks
tried, they really did, but, in the end, Zazu
proved completely incapable of mastering
the Zen state, which, obviously, infuriated
him even more. And yet, in this circle, lay
the key. Bye opening himself up to his in-
adequacy and the fury it causes, Zazu has
mastered the perfect cycle of Furious Zen.
Like all monks he prepares himself before
battle by chanting, though, in Zazu’s case,
grinding teeth and muttering takes the
place of any meditative chant.
THE ENEMY
LORD FANG
Why do I do this, you ask?
Because: vampire, obviously.
What else would I do?
Lord Fang is a complicated man. The only
son of the ancient Fang Dynasty, Lord Fang
was ironically the only member of his house
to embrace vampirism. And he loved it. The
Midnight Mountains were the perfect place
for the reclusive lord, and never needing to
sleep allowed for long walks in his lonely
castle, and many, many thousands of hours
of productive brooding. And then those
cursed Arcadians set the skies in motion,
and ruined everything!
Rulebook • Arcadia Quest
32
Arcadia Quest • Rulebook
33
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