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Solo ModeSolo ModeSolo ModeSolo Mode
Gameplay
Take your turns one after another. Follow the
same rules as a multiplayer game, with the
following exceptions.
END OF TURN
Instead of following the standard end of turn
steps, do the following:
1. REFRESH PARK: Reveal new faceup Artisan
Dragons until there are 5 in the Park.
2. PLACE A DRAGON: Reveal the top Artisan
Dragon from the deck. Going clockwise from
the Park, find the first empty Shop slot
that matches the Dragon’s icon (or is wild),
and place the Dragon in that slot. If there isn’t a
matching slot, return the Dragon to the bottom
of the deck and draw a new one (and repeat
until you can place one or run out of Dragons).
If you fill a Shop during this step, draw a new
Shop and place it in town as you normally would.
3. MOVE A NON-PLAYER: If the icon of the
placed Dragon matches a player token other
than yours, move that token to the Shop where
the Dragon was placed. (If you are currently
there, you do not receive a Good.) If the
Dragon’s icon matches your color, don’t move
any tokens.
4. CAST AN ENCHANTMENT: If any of the
Enchantments in the faceup row has an icon
in the top left corner that matches the icon on
the Dragon just placed, choose one of those
Enchantments and add it to a matching Shop
(same icon or wild). If it could be added to more
than one Shop, you choose which one.
5. REFRESH ENCHANTMENTS: Reveal new faceup
Enchantments until there are 5 in the row.
6. EXPAND TOWN: Reveal all facedown Shops.
Setup
Follow the setup instructions for a standard
3-player game, with the following exceptions:
1. SHOP DECK: After placing the starter Shops,
create the Shop Deck with the following 10
Shops. (This list may be modified by unlocking
achievements; see “Unlocking Achievements,”
next page.)
Drake of Cakes Maw & Paw’s
Fogo de Char Wishing Well
Funky Brewsters Nunya’s Beeswax
Saving Throw Draggin’ Tail Roost
Oh My Gourd!
Tip the Scales
2. FANCY DECK: Create the Fancy deck with
the following 12 Dragons. (This list may be
modified by unlocking achievements; see
“Unlocking Achievements,” next page.)
Taylor Frazzle Sparkle
Bubu Matches Talisman
Chonkers Pocus Todd
Dazzle Shimmer Twinkle
3. PLAYER SETUP: Choose 1 player token to
represent yourself, but keep the other tokens
nearby. Use the Solo Mode player aid.
GIVING GOODS
When you visit a Shop with one or more non-
player tokens, you must give 1 Good of your choice
(or 1 Coin) to each of them, as if they were players.
Whenever you would give a Good to another
player (e.g. when visiting an occupied Shop or
giving a gift), return the tokens you give directly
to the appropriate piles.
MAX 12 SHOPS
There can be a maximum of 12 Shops in Town.
Once there are 12 Shops in town, do not draw any
more when existing Shops are filled (by either
you or a non-player).
Game End
If you draw or reveal the last Artisan Dragon
or Enchantment at any time during your turn,
finish the current turn, then play 1 more full
turn before proceeding to end-game scoring.
At the end of your final turn, do not place a
non-player Artisan Dragon or cast a non-player
Enchantment.
END-GAME SCORING
Count up your final Reputation score as you
would in a multiplayer game. Check your score
against the table below and see what award you
earned:
0-74 Shopkeeper
75-89 Flamekeeper
90+ Master of Flame
Solo Mode
11
11
22
22
33
33
44
55
66
Companions can’t be used in Solo Mode.
Since you’re playing on your own, they’ve
decided to stay home and rest.
19
Drake of Cakes with
La Petite Dragonne
+ Buttercup
+ Sweetie
Half a Dozen
Half a Dozen
6
Dragons
in Town
+
Sage of Sage
+
Pizza Coven
+
Savannah
Green ThumbGreen Thumb
6
Dragons
in Town
Tip the Scales with
Dragon Hoard Bank
+ Gemma
+ Sunlight
Glitter BombGlitter Bomb
6
Dragons
in Town
Saving Throw with
The Savage Beat
+ Wesley
+ Shadow
Heavy MetalHeavy Metal
6
Dragons
in Town
Funky Brewsters with
Spellfire Springs
+ Jitters
+ Nighbrite
BrewmeisterBrewmeister
6
Dragons
in Town
Fogo de Char with
Full Plate Buffet
+ Pinkytoe
+ Umami
Flavor TownFlavor Town
6
Dragons
in Town
Unlocking
Achievements
Solo Mode includes a number of Achievements
that can be completed to add new content to
your future solo games.
In order to unlock Achievement content, you
must have a Reputation score of 75 or more
at the end of the game:
A Flamekeeper (75-89 ) is eligible to
unlock 1 Achievement.
A Master of Flame (90+ ) is eligible to
unlock up to 2 Achievements.
You may only unlock an Achievement if you
meet its requirement at the end of the game.
If you complete more Achievements than you
are eligible for based on your score, you must
choose which of them you unlock.
Each Achievement you unlock may add (+) or
replace ( ) Shops in the Shop deck you start
with each game, or add (+) new Fancy Dragons
to the Fancy deck. When setting up a solo game,
check which Achievements you’ve completed and
modify the starting decks accordingly.
Wishing Well with
Dragon Alley
+ Hocus
+ Rainbow
Master of MarketsMaster of Markets
12 Shops
in Town
Nunya’s Beeswax with
Bizarre Bazaar
+ Buddy
Mistress of FestivitiesMistress of Festivities
8
Fulfilled
( or )
Draggin’ Tail Roost with
Sew Cute
+ Starburst
+ Steven
Thoroughly EnchantingThoroughly Enchanting
4 Shops
with 3
each
Maw & Paws with
Eternal Flame
+ Draconic Tonic
A Different Kind of Magic
A Different Kind of Magic
2 of
each type
in Town
+ Goldrush
+ Greenhorn
Lord of the HoardLord of the Hoard
Turn in
9 at end
of game
Achievements
18


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