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DOMINO 24 & 48 USER MANUAL
www.adblighting.com
User Manual - page 2
Issue 1.2
5.4.3 Accelerate and slow down ............................................................................................... 19
6. THEATRICAL MEMORIES .......................................................................................................... 20
6.1 OVERVIEW .......................................................................................................................... 20
6.2 RECORDING THEATRICAL MEMORY .............................................................................. 20
6.2.1 THEATRICAL MEMORIES NUMBERS (AND POINT THEATRICAL MEMORIES) ....... 20
6.3 FADE AND LINK TIMES ...................................................................................................... 20
6.3.1 LINK TIMES ..................................................................................................................... 20
6.4 NAMING THEATRICAL MEMORIES ................................................................................... 21
6.5 EDITING A Theatrical Memory ............................................................................................ 21
6.5.1 CHANNEL LEVELS ......................................................................................................... 21
6.5.2 FADE TIMES ................................................................................................................... 21
6.6 REMOVING A THEATRICAL MEMORY ............................................................................. 22
6.7 REMOVING (DELETING) THE THEATRICAL MEMORY LIST .......................................... 22
6.8 COPYING ............................................................................................................................. 22
6.8.1 THEATRICAL MEMORY TO SUBMASTER MEMORY .................................................. 22
Not implemented at writing of manual .......................................................................................... 22
6.8.2 SUBMASTER MEMORY TO THEATRICAL MEMORY ................................................. 22
Not implemented at writing of manual .......................................................................................... 22
7. THEATRICAL CROSS FADE ...................................................................................................... 23
7.1 OVERVIEW .......................................................................................................................... 23
7.1.1 MODE SELECTION ......................................................................................................... 23
7.2 ASSIGNING THE X-FADE ................................................................................................... 23
7.2.1 CHANGING THE ASSIGNED MEMORY IN THE PRESET ............................................ 23
7.3 X-FADE VIDEO .................................................................................................................... 23
7.4 X-FADE MODES .................................................................................................................. 23
7.4.1 NON-SEQUENTIAL ......................................................................................................... 23
7.4.2 SEQUENTIAL .................................................................................................................. 23
7.5 USING THE PLAYBACK WITH MANUAL FADES .............................................................. 24
7.5.1 CONTINUING A MANUAL FADE AUTOMATICALLY ..................................................... 24
7.6 USING THE PLAYBACK WITH TIMED FADES .................................................................. 24
7.6.1 CONTINUING AN AUTOMATIC FADE MANUALLY ....................................................... 25
7.6.2 MODIFYING THE SPEED OF AN AUTOMATIC FADE .................................................. 25
7.7 STAGE OR PRESET ........................................................................................................... 25
7.7.1 CHANNEL LEVELS ......................................................................................................... 25
7.7.2 FADE TIMES ................................................................................................................... 26
7.8 COPYING FROM/TO STAGE OR PRESET ........................................................................ 26
Not implemented at writing of manual .......................................................................................... 26
7.9 CLEARING STAGE OR PRESET ........................................................................................ 26
8. SUBMASTERS ............................................................................................................................. 27
8.1 OVERVIEW .......................................................................................................................... 27
8.2 BANK B SUBMASTERS ...................................................................................................... 27
8.2.1 PLAYBACK BANK B SUBMASTERS .............................................................................. 27
8.2.2 MODE/BANK B FREEZE ................................................................................................. 27
8.2.3 RECORD BANK B SUBMASTERS ................................................................................. 28
8.2.4 SELECT BANK B SUBMASTERS ................................................................................... 28
8.2.5 EDIT BANK B SUBMASTERS ......................................................................................... 28
9. SUBMASTER MEMORY .............................................................................................................. 29
9.1 OVERVIEW .......................................................................................................................... 29
9.2 RECORDING Submaster MEMORIES ................................................................................ 29
9.2.1 BANK B SELECTION ...................................................................................................... 29
9.2.2 NAMING A SUBMASTER MEMORY .............................................................................. 29
9.3 SUBMASTER MEMORY PLAYBACK IN SUBMASTERS ................................................... 30
9.3.1 CONTROLLING A SUBMASTER MEMORY IN A SUBMASTER ................................... 30
9.3.2 FADE TIMES ................................................................................................................... 30
9.3.3 EDITING IN A SUBMASTER ........................................................................................... 30
9.3.4 CHANNEL LEVELS ......................................................................................................... 31
9.3.5 FADE TIMES ................................................................................................................... 31
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